Curve
Adjustadjust.curveReshape heights with a curve. Left = the world's lowest height, right = its highest; pull the curve up to raise those heights. Heights outside the world range are clamped.

Output with default settings, rendered by LibreTerrain.
Inputs
| Port | Type | |
|---|---|---|
| In | Heightfield |
Outputs
| Port | Type | |
|---|---|---|
| Out | Heightfield |
Settings
| Setting | Default | Range / options | Description |
|---|---|---|---|
| Curve | (curve) | ||
| Strength Mask port | 1 | 0 to 1 | How much of the effect to apply. 0 = input unchanged. |
Mask ports
Settings marked Mask port can be driven by a mask. Click the setting's Mask port button and connect a mask to the new green input: black scales the value to 0, white keeps the value you set.
See also
Blur · Clamp · Invert · Levels · Sharpen · Terrace · Transform · Warp
