Sharpen
Adjustadjust.sharpen GPUExaggerate detail: bumps smaller than the radius get taller and dips deeper.

Output with default settings, rendered by LibreTerrain.
Inputs
| Port | Type | |
|---|---|---|
| In | Heightfield |
Outputs
| Port | Type | |
|---|---|---|
| Out | Heightfield |
Settings
| Setting | Default | Range / options | Description |
|---|---|---|---|
| Radius | 200 m | 0 to 100,000 m | Size of the detail to exaggerate, in metres. |
| Amount Mask port | 1 | 0 to 10 | 1 = double the detail. |
Mask ports
Settings marked Mask port can be driven by a mask. Click the setting's Mask port button and connect a mask to the new green input: black scales the value to 0, white keeps the value you set.
See also
Blur · Clamp · Curve · Invert · Levels · Terrace · Transform · Warp
