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Transform ​

Adjust adjust.transform GPU

Move, rotate and scale the terrain around the centre of the world. Areas brought in from outside repeat the edge.

Transform with default settings

Output with default settings, rendered by LibreTerrain.

Inputs ​

PortType
InHeightfield

Outputs ​

PortType
OutHeightfield

Settings ​

SettingDefaultRange / optionsDescription
Move X0 m-1,000,000 to 1,000,000 m
Move Y0 m-1,000,000 to 1,000,000 m
Rotation0 °-360 to 360 °Clockwise in the 2D view.
Scale10.01 to 1002 = features twice as large.
Height scale1-10 to 10Multiply heights (around the world's lowest height).

See also ​

Blur · Clamp · Curve · Invert · Levels · Sharpen · Terrace · Warp

Code dual-licensed MIT / Apache-2.0. "LibreTerrain" and its logo belong to EllisonDigital.