Transform
Adjustadjust.transform GPUMove, rotate and scale the terrain around the centre of the world. Areas brought in from outside repeat the edge.

Output with default settings, rendered by LibreTerrain.
Inputs
| Port | Type | |
|---|---|---|
| In | Heightfield |
Outputs
| Port | Type | |
|---|---|---|
| Out | Heightfield |
Settings
| Setting | Default | Range / options | Description |
|---|---|---|---|
| Move X | 0 m | -1,000,000 to 1,000,000 m | |
| Move Y | 0 m | -1,000,000 to 1,000,000 m | |
| Rotation | 0 ° | -360 to 360 ° | Clockwise in the 2D view. |
| Scale | 1 | 0.01 to 100 | 2 = features twice as large. |
| Height scale | 1 | -10 to 10 | Multiply heights (around the world's lowest height). |
See also
Blur · Clamp · Curve · Invert · Levels · Sharpen · Terrace · Warp
