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Warp ​

Adjust adjust.warp GPU

Push the terrain around with smooth noise, bending straight lines and regular shapes into natural ones.

Warp with default settings

Output with default settings, rendered by LibreTerrain.

Inputs ​

PortType
InHeightfield

Outputs ​

PortType
OutHeightfield

Settings ​

SettingDefaultRange / optionsDescription
Size1,500 m1 to 1,000,000 mSize of the swirls, in metres.
Strength Mask port300 m0 to 100,000 mHow far the terrain is pushed, in metres.
Octaves41 to 10Detail in the swirls.
Seed00 to 999,999Change for a different variation.

Mask ports

Settings marked Mask port can be driven by a mask. Click the setting's Mask port button and connect a mask to the new green input: black scales the value to 0, white keeps the value you set.

See also ​

Blur · Clamp · Curve · Invert · Levels · Sharpen · Terrace · Transform

Code dual-licensed MIT / Apache-2.0. "LibreTerrain" and its logo belong to EllisonDigital.