Aspect
Datadata.aspect GPUWhite on slopes facing the chosen direction (e.g. sunny or shaded sides), black on slopes facing away. Flat ground is black.

Output with default settings, rendered by LibreTerrain.
Inputs
| Port | Type | |
|---|---|---|
| In | Heightfield |
Outputs
| Port | Type | |
|---|---|---|
| Out | Mask |
Settings
| Setting | Default | Range / options | Description |
|---|---|---|---|
| Facing | 270 ° | 0 to 360 ° | Direction the slopes face. 0° = +X (right), 90° = +Y (down), 270° = up in the 2D view. |
| Sharpness | 2 | 0.1 to 16 | Higher = only slopes facing almost exactly that way. |
| Min slope | 5 ° | 0 to 45 ° | Ground flatter than this fades to black. |
| Invert | Off | Swap black and white. |
See also
Curvature · Distance · Flow · Height Mask · Occlusion · Rock Hardness · Select Range · Slope · Wetness
