Mountain
Terrainterrain.mountainA single mountain with ridges and gullies running down from the summit.

Output with default settings, rendered by LibreTerrain.
Outputs
| Port | Type | |
|---|---|---|
| Out | Heightfield |
Settings
| Setting | Default | Range / options | Description |
|---|---|---|---|
| Radius | 3,500 m | 10 to 1,000,000 m | Radius of the mountain's footprint, in metres. |
| Height Mask port | 1,800 m | 0 to 20,000 m | Height of the feature above its base, in metres. |
| Base | 0 m | -10,000 to 10,000 m | Height of the surrounding ground, in metres. |
| Style | Alpine (sharp ridges) | Alpine (sharp ridges), Rounded (old, worn hills) | |
| Ridges | 0.6 | 0 to 1 | How strongly ridges and gullies cut into the flanks. |
| Roughness | 0.5 | 0 to 1 | Amount of irregular, noisy detail. |
| Position X | 0 m | -1,000,000 to 1,000,000 m | East/west offset from the centre of the world, in metres. |
| Position Y | 0 m | -1,000,000 to 1,000,000 m | North/south offset from the centre of the world, in metres. |
| Seed | 0 | 0 to 999,999 | Change for a different variation. |
Mask ports
Settings marked Mask port can be driven by a mask. Click the setting's Mask port button and connect a mask to the new green input: black scales the value to 0, white keeps the value you set.
