Shape
Primitivesprimitive.shapeA flat-topped circle, square, diamond, hexagon or triangle with a soft edge. Useful as a mask or a plateau.

Output with default settings, rendered by LibreTerrain.
Outputs
| Port | Type | |
|---|---|---|
| Out | Heightfield |
Settings
| Setting | Default | Range / options | Description |
|---|---|---|---|
| Shape | Circle | Circle, Square, Diamond, Hexagon, Triangle | |
| Size | 2,500 m | 1 to 1,000,000 m | Distance from the centre to the edge, in metres. |
| Falloff | 800 m | 0 to 100,000 m | Width of the soft edge outside the shape, in metres. 0 = a hard edge. |
| Rotation | 0 ° | -360 to 360 ° | |
| Height Mask port | 1,000 m | 0 to 20,000 m | Height of the feature above its base, in metres. |
| Base | 0 m | -10,000 to 10,000 m | Height of the surrounding ground, in metres. |
| Position X | 0 m | -1,000,000 to 1,000,000 m | East/west offset from the centre of the world, in metres. |
| Position Y | 0 m | -1,000,000 to 1,000,000 m | North/south offset from the centre of the world, in metres. |
Mask ports
Settings marked Mask port can be driven by a mask. Click the setting's Mask port button and connect a mask to the new green input: black scales the value to 0, white keeps the value you set.
