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Ridge ​

Terrain terrain.ridge

A long mountain ridge with a wandering crest and spurs down its sides.

Ridge with default settings

Output with default settings, rendered by LibreTerrain.

Outputs ​

PortType
OutHeightfield

Settings ​

SettingDefaultRange / optionsDescription
Direction30 °0 to 360 °Direction the ridge runs in. 0° = +X (right).
Length6,000 m10 to 1,000,000 mLength of the ridge crest, in metres.
Width1,500 m10 to 1,000,000 mDistance from the crest to the foot of the slopes, in metres.
Height Mask port1,200 m0 to 20,000 mHeight of the feature above its base, in metres.
Base0 m-10,000 to 10,000 mHeight of the surrounding ground, in metres.
Meander500 m0 to 100,000 mHow far the crest line wanders from a straight line, in metres.
Spurs0.50 to 1How strongly side spurs and gullies cut into the slopes.
Roughness0.50 to 1Amount of irregular, noisy detail.
Position X0 m-1,000,000 to 1,000,000 mEast/west offset from the centre of the world, in metres.
Position Y0 m-1,000,000 to 1,000,000 mNorth/south offset from the centre of the world, in metres.
Seed00 to 999,999Change for a different variation.

Mask ports

Settings marked Mask port can be driven by a mask. Click the setting's Mask port button and connect a mask to the new green input: black scales the value to 0, white keeps the value you set.

See also ​

Canyon · Crater · Dunes · Mountain · Plateau

Code dual-licensed MIT / Apache-2.0. "LibreTerrain" and its logo belong to EllisonDigital.