Thermal Erosion
Simulatesimulate.thermal GPUMoves loose material down slopes steeper than the talus angle. Strength blocks transfer; hardness resists shedding.

Output with default settings, rendered by LibreTerrain.
Inputs
| Port | Type | |
|---|---|---|
| Terrain | Heightfield | |
| Strength | Mask | Optional |
| Rock hardness | Mask | Optional |
Outputs
| Port | Type | |
|---|---|---|
| Height | Heightfield | |
| Debris / Talus | Mask |
Settings
| Setting | Default | Range / options | Description |
|---|---|---|---|
| Duration | 60 s | 0 to 600 s | Simulation time. Zero leaves the terrain unchanged. |
| Talus angle | 35 ° | 0 to 89 ° | |
| Transport rate | 10 m²/s | 0 to 100 m²/s | Diffusivity of loose material above the talus angle. |
See also
Hydraulic Erosion · Lakes · Rivers · Sea · Snow
